UI/UX design · Service 03 ·
Research · Wireframes · Prototypes · UI kits · Game UI ·
Designed around people

UI/UX design
What's included
A single flow or a whole product, designed in Timișoara for teams anywhere. Every screen is planned, designed and tested before it reaches development.
Before anything is drawn, Airwalk finds out who will use the product, what they came to do, what gets in their way and what competitors already offer. It all fits on one research board that guides every later decision.
You get: a research board with your users, their goals and a competitor overview.
Start a project →Research board · How Airwalk starts
Every page and every step is mapped before a single screen is designed. This is the map of airwalk.ro, with the main path a visitor follows from the homepage to a project request.
You get: a sitemap, user flows and wireframes for every key screen.
How we built Airwalk →Sitemap & main path · airwalk.ro
The full interface, screen by screen, for phone and desktop: layout, type, colour and every state. Here, a monitoring dashboard for Lives International and websites Airwalk designed and built from scratch.
You get: final screens for every page and device, ready for development.
See web design →Dashboard & websites · Airwalk work
A prototype lets you tap through a product before it is built, so problems show up while they are still cheap to fix. Try it: play the Treasure Picker flow from Dice Dreams, from the badge to the reward.
You get: a clickable prototype to review and test with real users.
Start a project →01 · Badge
Tap the badge to join the hunt.
02 · HUD
Make a pick to look for the treasure.
03 · Pop-up
Collect the reward.
Clickable prototype · Dice Dreams
Colours, type, spacing and components are set once and reused everywhere, so every new screen matches the last one. These are the tokens behind airwalk.ro.
You get: a UI kit with components, states and design tokens, ready for development.
How we built Airwalk →Design tokens · Airwalk
Game interfaces have to read in a split second, on top of busy art. For Dice Dreams, the mobile game by SuperPlay, Airwalk designed the Treasure Picker badge, HUD and reward pop-up, each piece as its own file.
You get: HUDs, pop-ups, badges and reward screens, exported piece by piece.
See the Dice Dreams case →Game UI kit · Dice Dreams
Case by case
Our own website, a mobile game, three client websites and a concept, each taken apart piece by piece.
Web & brand
This website, from the first sketch to launch: the brand, the contour map, the 3D wing, every button and every page, with the decisions behind them.
Figma · Webflow · Spline
Read the case studyMobile game · SuperPlay
Treasure Picker, a limited-time treasure hunt inside Dice Dreams, the mobile game by SuperPlay. Airwalk designed the badge, the in-game HUD and the reward pop-up, in two complete styles.
Illustrator · Photoshop
Read the case studyPharma & biotech
An old, risky phpBB website replaced by a secure, fast Webflow site of around 300 pages, in Airwalk’s care since 2021.
Figma · Webflow
Read the case studyReal estate
A brand launch and a website of around 80 pages, built from scratch in 2023, with a look that stands apart and subtle motion.
Figma · Webflow
Read the case studyCyber security
A whole company look for a cyber security firm: the brand, the print, the social media and a Webflow website built from scratch, live since 2025.
Figma · Webflow
Read the case studyChip tuning · Concept
A one-page website concept for a tuning workshop in Arad: a night drive through a 3D city that ends on the dyno sheet and a booking form.
Concept · Hand-built
Read the case studyHow it works
Alt. 01 · Base
Who uses it, what they need and where they get stuck. The goals and every step of the journey are mapped before anything is drawn.
You get: a clear map of every screen
Alt. 02 · Ridge
Wireframes first, then the full interface in Figma, with every state: empty, loading, error and success, for phone and desktop.
You get: a clickable prototype to review
Alt. 03 · Summit
Components, colours and type are organised into a kit, with every piece exported, so development can start right away.
You get: a UI kit and all source files
Prices
You get a fixed price after a short brief. Apps and games get a complete UI kit, ready for your developers. Ready to build it? See web design prices.
UX audit · existing site or app
A review of your current screens and flows: where people get stuck and what to fix first, in a clear report with priorities.
Good for: products that already have users
UI/UX design · Recommended
The full interface in Figma, from wireframes to final screens, with every state for phone and desktop and a clickable prototype.
Good for: new websites, apps and dashboards
Audit + redesign · together
The UX audit first, then the full redesign built on what it found, so every change has a reason behind it.
Good for: products that work but lose people
Before you ask
A UX audit costs 2,000–3,000 lei, a full UI/UX design 5,700–11,400 lei and an audit with a redesign 7,700–14,400 lei. You get a fixed price after a short brief.
UX is how it works: the steps, the flow, what happens when. UI is how it looks: the screens, the buttons, the type. Airwalk designs both, together.
Yes. Airwalk designs interfaces for websites, apps, dashboards and games.
Figma for interfaces and prototypes, Illustrator and Photoshop for icons and game art, After Effects when the interface needs to move.
For websites, yes: Airwalk builds them in Webflow or WordPress. For apps and games, you get a complete UI kit ready for your developers.
Yes. Every screen and component comes with its Figma file and all exported pieces.
Tell Airwalk what you need. A short brief is enough to start.
Start a project